Blood Moon Redemption

CLIENT:
Personal Project
PROJECT TYPE:
Game Release Landing Page
PROJECT YEAR:
2025
TOOLS USED
Figma, Webflow, SktechUp, Adobe Firefy

This project explores interactive, story-driven UI/UX concepts inspired by gaming environments. I sketched environmental concepts in SketchUp and refined the visuals using diffusion rendering and Adobe Firefly, crafting the exact mood and cinematic tone I envisioned. It focuses on immersive interfaces, experimental design patterns, and engaging micro-interactions, allowing users to experience a narrative through interactive prototypes.

No items found.

Explore More: